A Foward Looking:

TREND FOLLOWING SYSTEM

A visual, color-coded set of indicators to guide a trader from entry to exit of a trade.

Voice and Text Alerts

Scans

THE IMPLEMENTATION OF SWINGARMS

Today we start an opportunity to learn from each other and to support one another in moving forward by sharing our knowledge.

Supporting each other without a conflict of interest but to honestly provide a path to learn and to potentially develop a trading career with the opportunity to change not only your lives but that of those you care about.

Jose Azcarate

blackFLAG SwingArms

swingarm multi timeframe

regression channels

INTRODUCTION TO blackFLAG Futures Trading System SwingArms

blackFLAG SwingArm Code. Update 5/24/2020

# Original Code From: TD Ameritrade IP Company, Inc. (c) 2009-2020
# Original StudyName: ATRTrailingStop
# Type: Study

# blackFLAG FTS SwingArms
# StudyName: blackFLAG_Futures_SwingArm_ATRTrail
# My preferred setting is 28 / 5 FOR ALL TIMEFRAMES
# Edited by: Jose Azcarate
# blackFLAG Futures Trading - FOR EDUCATIONAL PURPOSES ONLY
# TWITTER: @blackflagfuture
# UPDATED: 5/16/2020

# NOTE: WHEN IMPORTING STUDY, MAKE SURE YOU UPDATE THE LOOK AND FEEL TO MATCH MY CHARTS WITHIN THE STUDY SETTINGS.

#-----------------------------------
#-----------------------------------
# BUY & SELL ALERTS ARE CREATED BY THE HULL MOVING AVERAGE TURNING POINTS STUDY AND MUST BE IN AGREEMENT WITH SWINGARM SUPPORT OR RESISTANCE ZONES TO BE VALID. (UseThinkScript.com by mashume - Upper Study). MY UPDATED CODE INCLUDES THE BUY / SELL BUBBLES. THE SETTINGS ARE: 1 MIN: 255 PERIOD; 5 MIN: 255 PERIOD; 4 HOUR 255 PERIOD.
#-----------------------------------
#-----------------------------------

input trailType = {default modified, unmodified};
input ATRPeriod = 28;
input ATRFactor = 5;
input firstTrade = {default long, short};
input averageType = AverageType.WILDERS;

input fib1Level = 61.8;
input fib2Level = 78.6;
input fib3Level = 88.6;

Assert(ATRFactor > 0, "'atr factor' must be positive: " + ATRFactor);

def HiLo = Min(high - low, 1.5 * Average(high - low, ATRPeriod));
def HRef = if low <= high[1]
then high - close[1]
else (high - close[1]) - 0.5 * (low - high[1]);
def LRef = if high >= low[1]
then close[1] - low
else (close[1] - low) - 0.5 * (low[1] - high);

def trueRange;
switch (trailType) {
case modified:
trueRange = Max(HiLo, Max(HRef, LRef));
case unmodified:
trueRange = TrueRange(high, close, low);
}
def loss = ATRFactor * MovingAverage(averageType, trueRange, ATRPeriod);

def state = {default init, long, short};
def trail;
switch (state[1]) {
case init:
if (!IsNaN(loss)) {
switch (firstTrade) {
case long:
state = state.long;
trail = close - loss;
case short:
state = state.short;
trail = close + loss;
}
} else {
state = state.init;
trail = Double.NaN;
}
case long:
if (close > trail[1]) {
state = state.long;
trail = Max(trail[1], close - loss);
} else {
state = state.short;
trail = close + loss;
}
case short:
if (close < trail[1]) {
state = state.short;
trail = Min(trail[1], close + loss);
} else {
state = state.long;
trail = close - loss;
}
}

def BuySignal = Crosses(state == state.long, 0, CrossingDirection.ABOVE);
def SellSignal = Crosses(state == state.short, 0, CrossingDirection.ABOVE);

def ex = if BuySignal then high else if SellSignal then low else if state == state.long then Max(ex[1], high) else if state == state.short then Min(ex[1], low) else ex[1];

plot TrailingStop = trail;

TrailingStop.SetPaintingStrategy(PaintingStrategy.POINTS);
TrailingStop.DefineColor("Long", Color.GREEN);
TrailingStop.DefineColor("Short", Color.RED);
TrailingStop.AssignValueColor(if state == state.long
then TrailingStop.Color("Long")
else TrailingStop.Color("Short"));

plot Extremum = ex;
Extremum.SetPaintingStrategy(PaintingStrategy.POINTS);
Extremum.DefineColor("HH", Color.GREEN);
Extremum.DefineColor("LL", Color.RED);
Extremum.AssignValueColor(if state == state.long
then Extremum.Color("HH")
else Extremum.Color("LL"));
Extremum.Hide();

def f1 = ex + (trail - ex) * fib1Level / 100;
def f2 = ex + (trail - ex) * fib2Level / 100;
def f3 = ex + (trail - ex) * fib3Level / 100;
def l100 = trail + 0;

plot Fib1 = f1;
Fib1.SetPaintingStrategy(PaintingStrategy.POINTS);
Fib1.SetDefaultColor(Color.BLACK);
Fib1.Hide();

plot Fib2 = f2;
Fib2.SetPaintingStrategy(PaintingStrategy.POINTS);
Fib2.SetDefaultColor(Color.BLACK);
Fib2.Hide();

plot Fib3 = f3;
Fib3.SetPaintingStrategy(PaintingStrategy.POINTS);
Fib3.SetDefaultColor(Color.BLACK);
Fib3.Hide();

AddCloud(f1, f2, Color.LIGHT_GREEN, Color.LIGHT_RED, no);
AddCloud(f2, f3, Color.GREEN, Color.RED, no);
AddCloud(f3, l100, Color.DARK_GREEN, Color.DARK_RED, no);

def l1 = state[1] == state.long and close crosses below f1[1];
def l2 = state[1] == state.long and close crosses below f2[1];
def l3 = state[1] == state.long and close crosses below f3[1];
def s1 = state[1] == state.short and close crosses above f1[1];
def s2 = state[1] == state.short and close crosses above f2[1];
def s3 = state[1] == state.short and close crosses above f3[1];

def atr = Average(TrueRange(high, close, low), 14);

plot LS1 = if l1 then low - atr else Double.NaN;
plot LS2 = if l2 then low - 1.5 * atr else Double.NaN;
plot LS3 = if l3 then low - 2 * atr else Double.NaN;
plot SS1 = if s1 then high + atr else Double.NaN;
plot SS2 = if s2 then high + 1.5 * atr else Double.NaN;
plot SS3 = if s3 then high + 2 * atr else Double.NaN;

LS1.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
LS1.SetDefaultColor(Color.GREEN);
LS1.SetLineWeight(1);
LS1.Hide();
LS2.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
LS2.SetDefaultColor(Color.GREEN);
LS2.SetLineWeight(1);
LS2.Hide();
LS3.SetPaintingStrategy(PaintingStrategy.ARROW_UP);
LS3.SetDefaultColor(Color.GREEN);
LS3.SetLineWeight(1);
LS3.Hide();

SS1.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
SS1.SetDefaultColor(Color.RED);
SS1.SetLineWeight(1);
SS1.Hide();
SS2.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
SS2.SetDefaultColor(Color.RED);
SS2.SetLineWeight(1);
SS2.Hide();
SS3.SetPaintingStrategy(PaintingStrategy.ARROW_DOWN);
SS3.SetDefaultColor(Color.RED);
SS3.SetLineWeight(1);
SS3.Hide();

Alert(l1, "Price crossed below Fib1 level in long trend", Alert.BAR, Sound.Bell);
Alert(l2, "Price crossed below Fib2 level in long trend", Alert.BAR, Sound.Bell);
Alert(l3, "Price crossed below Fib3 level in long trend", Alert.BAR, Sound.Bell);
Alert(s1, "Price crossed above Fib1 level in short trend", Alert.BAR, Sound.Bell);
Alert(s2, "Price crossed above Fib2 level in short trend", Alert.BAR, Sound.Bell);
Alert(s3, "Price crossed above Fib3 level in short trend", Alert.BAR, Sound.Bell);

# *******************************************************
# DAY TRADING SETTINGS USING 1 AND 5 MINUTE CHARTS

AddLabel(yes," DAY TRADING STRATEGY : ",color.WHITE);
AddLabel(yes, if ohlc4 > TrailingStop then "* IF * 5 Min. SWINGARM Is BULLISH - Buy 1 Min. Zone 4" else "* IF * 5 MIN. SWINGARM - Is BEARISH - Sell 1 Min Zone 4", if ohlc4 > TrailingStop then Color.GREEN else Color.Red);

# SWING TRADING SETTINGS USING 4 HOUR CHART ( needs work below )

# AddLabel(yes," SWING TRADING STRATEGY : ",color.WHITE);
# AddLabel(yes, if ohlc4 > TrailingStop then "* IF * 4 Hour SWINGARM Is BULLISH - Wait For Entry Confirmation" else "* IF * 4 Hour SWINGARM - Is BEARISH - Wait For Entry Confirmation", if ohlc4 > TrailingStop then Color.GREEN else Color.RED);

BUY SUPPORT / SELL RESISTANCE BUBBLES FOR SWINGARMS

# blackFLAG FTS Bubbles BUY SUPPORT - SELL RESISTANCE
# 5-24-2020
# Source: Pete Hann https://www.hahn-tech.com/

input trailType = {default modified, unmodified};
input ATRPeriod = 28;
input ATRFactor = 5;
input firstTrade = {default long, short};
input averageType = AverageType.WILDERS;
Assert(ATRFactor > 0, "'atr factor' must be positive: " + ATRFactor);
def HiLo = Min(high - low, 1.5 * Average(high - low, ATRPeriod));
def HRef = if low <= high[1] then high - close[1] else (high - close[1]) - 0.5 * (low - high[1]); def LRef = if high >= low[1]
then close[1] - low
else (close[1] - low) - 0.5 * (low[1] - high);
def trueRange;
switch (trailType) {
case modified:
trueRange = Max(HiLo, Max(HRef, LRef));
case unmodified:
trueRange = TrueRange(high, close, low);
}
def loss = ATRFactor * MovingAverage(averageType, trueRange, ATRPeriod);
def state = {default init, long, short};
def trail;
switch (state[1]) {
case init:
if (!IsNaN(loss)) {
switch (firstTrade) {
case long:
state = state.long;
trail = close - loss;
case short:
state = state.short;
trail = close + loss;
}
} else {
state = state.init;
trail = Double.NaN;
}
case long:
if (close > trail[1]) {
state = state.long;
trail = Max(trail[1], close - loss);
} else {
state = state.short;
trail = close + loss;
}
case short:
if (close < trail[1]) {
state = state.short;
trail = Min(trail[1], close + loss);
} else {
state = state.long;
trail = close - loss;
}
}
plot BuySignal = if Crosses(state == state.long, 0, CrossingDirection.ABOVE) then low else Double.NaN;
BuySignal.SetPaintingStrategy(PaintingStrategy.BOOLEAN_ARROW_UP);
plot SellSignal = if Crosses(state == state.short, 0, CrossingDirection.ABOVE) then high else Double.NaN;
SellSignal.SetPaintingStrategy(PaintingStrategy.BOOLEAN_ARROW_DOWN);
plot TrailingStop = trail;
TrailingStop.SetPaintingStrategy(PaintingStrategy.POINTS);
TrailingStop.DefineColor("Buy", GetColor(0));
TrailingStop.DefineColor("Sell", GetColor(1));
TrailingStop.AssignValueColor(if state == state.long
then TrailingStop.Color("Sell")
else TrailingStop.Color("Buy"));
Alert(BuySignal, "Trail Stop Long Entry", Alert.BAR, Sound.DING);
Alert(SellSignal, "Trail Stop Short Entry", Alert.BAR, Sound.DING);

AddChartBubble(BuySignal == BuySignal , BuySignal , "BUY SUPPORT", Color.GREEN,no);
AddChartBubble(SellSignal == SellSignal , SellSignal , "SELL RESISTANCE", Color.RED, yes);

Awkward but social